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Super Novice Expansion


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#1 Humbelum

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Posted 09 February 2011 - 12:09 PM

Hello, first I want to introduce myself.

My name is Humbelum and I'm a Super Novice Player from euRO. Click & Click if it not works

I want to share some information about the new level expansion on kRO Sakray with you. Maybe there are some Super Novice players that are interested in this.

For all those who never heard about that: The Level Expansion allows Super Novices to go over level 99 and get a few(most crapy) 2nd Job Skills. There aren't much information about this expansion because not very much people got this expansion on kRO.

This is the skilltree
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Gravity reseted the kRO Sakray Server(my 99/99 SN T_T) in oktober last year and removed all test NPCs for buying cards/equipment/upgrade or free reset. That was the first step of Gravity to annoy all super novices

Skill and stat reset is still possible but costs 100k Zeny each. I got some amount of Zeny because I owned a castle a few times.

I started again from the beginning and after a few weeks I reached level 99/82. Thats right, base level 99 and Job 82... till I reached Joblevel 99 I got 16,8m base exp! Thats the Exp from 98 to 99 *4. As 3rd Job you would be level 101 with 42%!

After I got Job99 I did the ExpansionQuest:

...
One part of the quest: kill 1000 Porings! 1000 boring porings...
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After I finished the Quest I was level99 with 16,8% Base Exp(16,8m from the old lvl99 99m=100%).

I killed a Poring again and got Level 100 with 95,6%... not 101
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Okay, now just compare the two pictures above. I didn't change my equip. As you see I have about 1000 HP less and 27 SP less. But thats quite normal when you go over 99.

The Joblevel bonus is removed and it seems like it starts again from +1 to all.

I made two screenshots to compare the base HP before and after.
This Screenshot shows also the amount of Exp I got till I reached Joblevel99.
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The Base HP decreased from 4400(lvl99) to 3650(lvl100).

The Base SP increased from 83 to 181 but I have less SP with Equip... don't know :/

If I want to get my old amount of HP I have to skill Faith level5... so level 10 gives just 1k hp more. I hope the HP increase a lot more on higher level.

Leveling is a pain because I dont have any strong skill. The Jobexp needed is very high so it will take a while till I can try to level with one of these skills. I think I choose WaterBall or JupitelThunder. Most monsters in my level range have 10-20k HP so it's not very easy.

Please keep this topic in english. Thanks


#2 Tabris

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Posted 09 February 2011 - 03:00 PM

  Thanks to you  :) . It looks like Gravity wants to kill the Super-Novices...  :-\
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Caractéristique du fROrum: tu poses une petite question innocente, et tu obtiens x pages de flame sur un sujet très différent.
En gros, tu plantes un grain de blé et tu récoltes un buisson de ronces.

#3 Kaeri

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Posted 09 February 2011 - 09:35 PM

When I saw Faith (isn't it 2000 HP at level 10?), Quagmire, Water Ball and especially Jupitel Thunder, I thought "That's awesome". But reading further down, that turned into "That's lame".
Kae-chan, ranked taekwon, lv 94.
Yagyuu, battle priestess, lv 89.
Kyriaki, ninja, lv 64.

"Mais... Si l'homme n'a pas les genoux de sa servante à portée de main, il ne peut pas réaliser son rêve de s'asseoir dessus!" -Shifu

Une faute? Une erreur de traduction?
Corrigeons fRO!

#4 Komy

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Posted 16 February 2011 - 08:06 PM

Quote

(isn't it 2000 HP at level 10?)

? :o
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#5 Humbelum

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Posted 19 February 2011 - 02:27 AM

Yes it is 2k hp at level 10. But after you go over level 99 you have less hp.

Before 5,8k HP
after: 4,8k HP
with Faith10->  about 6,8k~ (more because of vit factor)

So just about 1k hp more than before, thats what I mean

#6 Kaeri

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Posted 19 February 2011 - 08:50 AM

Quote

Yes it is 2k hp at level 10. But after you go over level 99 you have less hp.

Before 5,8k HP
after: 4,8k HP
with Faith10->  about 6,8k~ (more because of vit factor)

So just about 1k hp more than before, thats what I mean

My bad for misreading.
Kae-chan, ranked taekwon, lv 94.
Yagyuu, battle priestess, lv 89.
Kyriaki, ninja, lv 64.

"Mais... Si l'homme n'a pas les genoux de sa servante à portée de main, il ne peut pas réaliser son rêve de s'asseoir dessus!" -Shifu

Une faute? Une erreur de traduction?
Corrigeons fRO!

#7 Komy

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Posted 19 February 2011 - 05:52 PM

I hope super novice class, is not finished ... °°

But when i see last informations about this, and when i remember that :

Quote

Quote

- Baby characters can become 3rd job, but their stats can't be put as high as non baby characters(they cited 108).
- Novice characters will have a higher level cap.
- Super Novice will have will have a higher level cap, and a special system that allows them to learn specific 2nd job skills.
- Gunslinger and Ninja will have a new advanced job. They job change at level 99, which allows them to go to level 150.
- Taekwon Jobs: planned for after Gunslinger and Ninja, but should be the same kind.

-> http://forums.irowik...?t=46316&page=3

I say : currently, it's a special system  ?? oO
hm... i think not .

There is nothing special, make jobs for gain skills ...


*sry for my bad english :p*

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#8 Humbelum

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Posted 20 February 2011 - 10:56 PM

Yes I know what you mean. I hope gravity will add something to get better skills. But seems like that will never happen... :/

#9 Humbelum

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Posted 23 February 2011 - 03:39 PM

Something about the preskills:

All 2nd skills have the same skill requirements than on 2nd Jobs with some exceptions:

Gloria needs Sanc 7 instead of Kyre 4 & Magni 3.
Earth Spike needs just level1 Stonecurse.
Heaven Drive needs Earth Spike lvl3(Wizztree not sage).

#10 Komy

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Posted 13 August 2011 - 12:10 PM

kRO news 08/09/2011 : 

Quote

- Updated the HP table for max level extended super novices (HP Increased). 
Cf http://forums.irowik...ead.php?t=82527
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#11 Anachronica

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Posted 02 February 2013 - 11:16 AM

Thank you for sharing all these informations. Now we got this expansion here, anyone changed and got news?
I love my SuperNovices, especially my SN-Babies, but I am a slow leveler and so I'd appreciate to have some experiences shared here. /thx

#12 Arukado

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Posted 02 February 2013 - 01:24 PM

Thank you very much Humbelum. Very interesting to see the actual uselessness of Super Novices... /sob
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#13 Anachronica

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Posted 02 February 2013 - 01:43 PM

Don't cry Arukado. We SuperNovices were and will be the cutest chars ever.
We are strong in being weak, great in being small and we are the essence of all classes existing /!

Jappadappadoooooooooh Posted Image

#14 Komy

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Posted 02 February 2013 - 09:02 PM

i WANT A NEW SPRITE !!><
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#15 XD~

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Posted 02 February 2013 - 09:09 PM

200/1000 Pickys done.... the rest will be done some time soon I guess :D

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#16 Anachronica

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Posted 03 February 2013 - 10:12 AM

I am still far away from changing (highest SN has Job 74 atm q.q) but I have a question regarding the Joblevels:

"The player's Job Level will be reset to 1, and an additional 49 skill points can be earned up to Job Level 50. This also resets the player's Job Bonuses, which will revert back to +5 on all stats upon attaining Job Level 50. In addition, several Second Class job skills can now be learned by the player and will appear in a "2nd Job" tab in the skill window."

Does that mean, my 99 Joblevels I distributed so far will last as I did it - though it begins to count at 1 or do I have 50 Jobs ONLY and have more choices to use them? Would be stupid to loose 99 Jobpoints but just to be sure - because we never know B)

#17 Komy

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Posted 03 February 2013 - 11:03 AM

Hi,
Like a normal class, you keep your last job skills points.
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#18 Tatsuke le ninja dragueur

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Posted 21 March 2013 - 05:19 PM

Bonjour , a propos des supernovices extended vous êtes sur qu'il y a aucun interet à la classe ? car je vois que en statistiques on peut atteindre facilement 150 int et 150 dext sans food ...
Le build Cac du supernovice est peut etre inutile , mais le supernovice mage peut être utile ? Supernovice avec stalk http://irowiki.org/wiki/Stalk , jupitel thunder et water ball avec un temps de cats très court ... (http://irowiki.org/wiki/Water_Ball , http://irowiki.org/w...Jupitel_Thunder) et n'oubliez pas que les supernovices 95 + ont la possibilité d'équipé tout les staff level 4 et armes level 4 , dont glorious staff , staff of destruction, thorn staff of darkness avec skull cap ^^, eraser ...(http://irowiki.org/w...r_Novice_Spirit)


Hi,about supernovices extended , you are sure there is no interest to play supernovices extended ? because supernovice can have 150 int and 150 dext without food ...
Maybe supernovice melee is useless , however supernovice "mage" can be usefull ? supernovice extended have stalk http://irowiki.org/wiki/Stalk , jupitel thunder and Water ball with a very short cast (http://irowiki.org/wiki/Water_Ball , http://irowiki.org/w...Jupitel_Thunder) and don't forget , Supernovice level 95 and more can equipe Staff of destruction , Glorious staff , Thorn staff of darkness with skull cap ,eraser ... (http://irowiki.org/w...r_Novice_Spirit)

#19 Anachronica

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Posted 23 March 2013 - 08:37 AM

Super Novice ftw!! Personally I really love them :wub:

#20 Komy

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Posted 23 March 2013 - 10:24 AM

Salut,

Quote

Bonjour , a propos des supernovices extended vous êtes sur qu'il y a aucun interet à la classe
Ceux qui te disent ça, n'y connaissent pas grand chose en cette classe, crois moi.
Regarde des vidéos sur youtube sur les super novice, pour en être convaincu .

Quote

Le build Cac du supernovice est peut etre inutile
Au contraire, ça peut être pas mal comme build :o
Faut savoir que c'est la classe ayant la meilleur Flee sans stuff (improve concentration + improve dodge + combo avec quagmir.), ils ont pas mal de skill donnant de l'ATK il me semble aussi.
j'ai pu voir une vidéo ou un super novice pouvait se taper des mobs de bio3 solo...
les deux seul défauts que j'ai trouvé sur ce build sont:
- le manque d'Hp, même si ils ont minimum 2k d'hp aprés le lvl 99 maintenant (4K Hp mini avec faith lvl 10).
- Et mamonite comme seul meilleur attaque physique de ce build ....

Par contre je me pose une question sur cette classe:
Je me demande si le bonus +10 all stats marche encore une fois le cap du lvl 99/99 passé :/

English version by google ranslate:


Hi,

Quote

Hello, has extended supernovices about you on there no interest to the class
Those who say that, do not know much in this class thing, believe me.
Watch videos on youtube on super novice, to be convinced.

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The build of Cac supernovice may be useless
Instead, it may not be a bad build: o
Note that this is the class with the best stuff without Flee (dodge Improve Improve Concentration + + combo quagmir.), They have a lot of skill giving the ATK it seems to me.
I saw a video or a super novice could BIO3 typing mobs solo ...
only two faults I found on this build are:
- Lack of Hp, even if they have a minimum of 2k hp after lvl 99 now (4K Hp mini with faith lvl 10).
- And Mamonite as one of the best physical attack build ....

By cons I asked a question about this class:
I wonder if all the bonus stats 10 pace again heading the lvl 99/99 past :/
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